During the initial concept development, I was interested in the opportunity to take advantage of the ability offered by Pachube to access data from various external locations. Where I initially had no specific ideas as to what I wanted to create, I was wanting to experiment with creating a system that took passive input rather than direct input from a moving point (i.e. attached to a person) and taking the data to describing and analyze a situation related to the movement and then making decisions based on the available data to control some aspect of a fixed point.
Our final concept in the end was related to ideas around conservation and energy, simply, theoretically there wasn't enough power for all four of us to have our lights switched on so you were penalized for the amount of time you had your light on and how bright it was. It has a lot more validity when taken into the context of modern day society where the commodities which are the source of power and electricity are so highly sought after. Many people in third world countries and even lower socio economic communities often have to go without the simple things we take for granted, such as, flipping on a light switch.
I was involved in this project in the conceptual development, programming, planning of the construction of the physical housing and the undertaking of the project itself. I had a hands on role in programming, specifically in trying to get Processing, Arduino and Patchube to communicate. I found I had enough knowledge from learning Arduino this year and Processing this year to be able to confidently approach problems and devise methods of troubleshooting.
Where we had devised two methods of trying to control the servo with Processing, I was working with Seamus to develop the method using serial communication. Towards the end, we were experimenting with both variations and it was good that we had explored both avenues as we were able to see which one worked more successfully. I felt we all learnt more this way as we were able to achieve twice as much.
Our final result wasn't fully resolved but was a fair representation of what we were trying to achieve. The first time I had my light switched off, it was a shock that it was actually real; the concept of having your light switched on and off, out of your control, was very different from it actually physically happening. There are many aspects of both the physical construction and programming aspects that could still be improved but the concept itself I definitely feel came across.
I've learnt a lot during this project, not just in technical skills but in having to adapt to the limitations of our technical skills, budget and available information in order to stick to our concept and what could be defined as , a 'smart' system. I feel we were able to tap into the potential of Patchube, even where our physical components were fairly simple. All the elements, physical and digital, we integrated into our final product I feel were relevant and it took a real team effort to bring it all together.
Our final concept in the end was related to ideas around conservation and energy, simply, theoretically there wasn't enough power for all four of us to have our lights switched on so you were penalized for the amount of time you had your light on and how bright it was. It has a lot more validity when taken into the context of modern day society where the commodities which are the source of power and electricity are so highly sought after. Many people in third world countries and even lower socio economic communities often have to go without the simple things we take for granted, such as, flipping on a light switch.
I was involved in this project in the conceptual development, programming, planning of the construction of the physical housing and the undertaking of the project itself. I had a hands on role in programming, specifically in trying to get Processing, Arduino and Patchube to communicate. I found I had enough knowledge from learning Arduino this year and Processing this year to be able to confidently approach problems and devise methods of troubleshooting.
Where we had devised two methods of trying to control the servo with Processing, I was working with Seamus to develop the method using serial communication. Towards the end, we were experimenting with both variations and it was good that we had explored both avenues as we were able to see which one worked more successfully. I felt we all learnt more this way as we were able to achieve twice as much.
Our final result wasn't fully resolved but was a fair representation of what we were trying to achieve. The first time I had my light switched off, it was a shock that it was actually real; the concept of having your light switched on and off, out of your control, was very different from it actually physically happening. There are many aspects of both the physical construction and programming aspects that could still be improved but the concept itself I definitely feel came across.
I've learnt a lot during this project, not just in technical skills but in having to adapt to the limitations of our technical skills, budget and available information in order to stick to our concept and what could be defined as , a 'smart' system. I feel we were able to tap into the potential of Patchube, even where our physical components were fairly simple. All the elements, physical and digital, we integrated into our final product I feel were relevant and it took a real team effort to bring it all together.






